atWar Database
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Strategies

How to use a strategy correctly? Some hints and useful tips.

There are several strategy guides in the atWar forum, most of them are great and listed HERE.
Cthulhu also made a "quick-reference guide" to access the different forum threads on the atWar site HERE.
So why the need for making this section on the atWar Database site? The main idea is to review the various contributions on the use of the available strategies, to develop further knowledge on some strategies that have not been analyzed, and to bring them into a unified format. The proposed format includes:
  • Advantages & Downsides
  • Units: boosts & nerfs
  • Upgrades
  • Environment: where & when to use
  • General Rules
  • Tactics
  • Tips
  • Country-strategy openings
News: Changes in atWar Strategies (6.10.2014) HERE
  • Iron Fist: Reduced the Air/Naval Transports' -3 range nerf to -2.
  • Great Combinator: Reduced the -3 defense/attack nerf for Infantry and Tanks to -2.
  • Relentless Attack: Reduced Tanks cost by 10.
  • Hybrid Warfare: Removed the Air/Naval Transport nerfs and reduced Infantry cost by 15.
  • All: Removed the -2 defense for Helicopters against Bombers.

Blitzkrieg | Desert Storm | Great Combinator | Guerrilla Warfare | Hybrid Warfare | Imperialist | Iron Fist | Lucky Bastard
Master of Stealth | Naval Commander | Perfect Defence | Relentless Attack | Sky Menace
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