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Expansions

Germany

Germany expansion 1: PD I

Strategy: Perfect Defence
Required upgrades: Faster Ground Main Defence, Faster General I&II, General Movement Range, Expendable Ground Main Defence
Difficulty: 3/5 (straight forward movements)
Picture
Units:
  • Hamburg: 4 Infantry + 1 Transport
  • Frankfurt: 2 Infantry
  • Berlin: 8 Infantry
  • Leipzig: 1 Infantry
  • Munich: 4 Infantry
  • Cologne: 1 Militia

Movements:
  • Hamburg: 9 Infantry on Transport to East Sea coast closest Berlin; add General from Berlin; move 9 Infantry plus General to southern coast of Sweden; move 4 Infantry + General to take Oslo (Norway); move remaining 5 Infantry on Transport closer to Stockholm; take Stockholm with 5 Infantry (see Detail 1. below)
  • Berlin: 4 Infantry take Copenhagen (Denmark); 4 Infantry take Prague (Czech Republic); 7 Infantry take Vienna (Austria); wall capital using 2 Infantry from Leipzig and remaining Infantry in Berlin
  • Munich: 3 Infantry take Bratislava (Slovakia); 3 Infantry take Zagreb (Croatia); 2 Infantry take Ljubljana (Slovenia)
  • Frankfurt: 2 Infantry Take Bern and 2 Infantry take Zurich (both in Switzerland)
  • Cologne: 3 Infantry to wall Hamburg (second most important city in Germany!); 1 Militia to WF Belgium and Netherlands
Detail 1. Taking Scandinavia from Germany
Picture
Picture
Variation: If you are not facing UK as an opponent (rare for competitive 3v3 games) you may want to change some minor things:
  • Leipzig: move 2 Infantry to take Prague (Czech Republic)
  • Berlin: buy 5 Infantry and 3 Militia; use the three Militia to wall Berlin; the rest of Infantries to take cities as usual, diminishing number for Prague, since there are going to be 2 Infantries coming from Leipzig
  • Frankfurt: Use 4 Infantries to take Brussels (Belgium), instead of Switzerland
  • Cologne: buy 3 Militia (now possible because of less expenses in Berlin) and take Amsterdam (Netherlands)
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